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So....
So....
« on: September 29, 2009, 04:05:28 am »

I just owned a 3v3 bgh game...bwahahaha
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  • Intangir
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Re: So....
« Reply #1 on: October 01, 2009, 08:30:28 pm »

i just owned a 1v3 in wow Wink killed a mage, warrior and shaman group

then later i killed a dk/warrior 1v2
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Re: So....
« Reply #2 on: October 14, 2009, 10:50:47 pm »

Yeah, more delays in sc2. Blizzrd has been very quiet, some people are starting to worry beta wont happen in 2009 (im guessing it will be early/mid Dec).

Unrelated gaming notes:

You should try Plants Vs Zombies. Its a neat tower defense game.

And even tho I got a list of complaints against it Fear2 was decent (but short).
« Last Edit: October 14, 2009, 10:52:54 pm by Hotshot[SF] »
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Re: So....
« Reply #3 on: October 17, 2009, 02:29:00 am »

Nice! I thought I was the only one who still played. My nick is poocornbits I'm on like every day. WTF else is there to play?
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  • Intangir
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Re: So....
« Reply #4 on: October 18, 2009, 01:56:44 am »

which game trigger? SC? WOW?

also which server

also thats a gross name Wink
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Re: So....
« Reply #5 on: October 18, 2009, 12:11:00 pm »

sc
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Re: So....
« Reply #6 on: October 30, 2009, 02:42:10 pm »

not sure why... but I often find myself going back to SC to play UMS maps, even tho war3 has a much more powerful map editor.... Must be the look and feel.

Im hoping they have the same fell in sc2 UMS.
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Re: So....
« Reply #7 on: October 30, 2009, 05:08:01 pm »

SC definately had a better look and feel

i think its cause the units are smaller and a more predictable landscape
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Re: So....
« Reply #8 on: October 30, 2009, 07:02:59 pm »

I sort of quit my job today.... so I have more time now Tongue

Installed SC and played a few UMS games. Was ok....

Im still using Hotshot[SF].

One of the problems with war3 is the attack and movement animations.
ex: a vulture in sc can turn instantly and attack instantly. There are no units like that in war3. Even the faster units like riffleman(who attack almost instantly) still have a attack delay, and all units have movement delays. Some of them are relatively massive (like fiends).
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Re: So....
« Reply #9 on: December 08, 2009, 12:36:18 am »

WTF else is there to play?

Quake live.

http://www.quakelive.com/#profile/summary/Subcool

i'll add ya to my friend list on bnet. (Subcoolkgb-{SF})
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  • Intangir
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Re: So....
« Reply #10 on: December 08, 2009, 08:51:37 pm »

i got quakelive
i havent had any luck getting an online game to work yet though, only bot games

it just sits there saying awaiting state when i try to join real games

i search and search and searched and found 10 tons of guys with the same problem, but none of them even seemed to have the slightest idea what it was and none fixed it

im assuming its a port issue, i guessed all the port ranges quake3 uses, i couldnt find any info on ports quake live uses. but even with all those allowed i still cant get it to work..


my name on there is intangir
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Re: So....
« Reply #11 on: December 09, 2009, 08:06:50 am »

Odd, have  you tried  directly connecting your computer to your modem?
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Re: So....
« Reply #12 on: December 09, 2009, 08:13:56 am »

btw the default port for quake live is 27960
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  • Intangir
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Re: So....
« Reply #13 on: December 09, 2009, 03:41:22 pm »

ive got that open
i have 27950 to 27999 open (for halflife and steam and quake)

i have 27000? to 27030 open
some other single ports i read needed to be opened

anyway last i tried it the whole service was down for beta testing..
funny i thought thats why it was open to public
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Re: So....
« Reply #14 on: December 09, 2009, 04:47:51 pm »

its working now all of a sudden Wink

i played a handful of games and got my ass totally handed to me.. repeatedly..
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