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 51 
 on: October 25, 2016, 08:00:09 am 
Started by GreenLibertyFox - Last post by SavanahMile
Your good now right?
I thought I saw you on the other day. grin

How is College, hope to see you on soon!
I missed the master builder Green!


 52 
 on: October 23, 2016, 02:33:21 pm 
Started by GreenLibertyFox - Last post by GreenLibertyFox
Hi again! Trying to get back on, but can't connect. Think it might be my java. It's been a long time since I was on the server.

That's all for now. Cheesy Hopefully I'll get this figured out soon and join ya guys.

 53 
 on: October 18, 2016, 01:47:27 pm 
Started by Zevidrex - Last post by Intangir
cool, i used settings to the vanilla terrain generation on one a few back where meteors fell from the sky Smiley was a unique looking world in the hills, insanely tall, crazy mesas too

 54 
 on: October 17, 2016, 06:17:09 pm 
Started by Zevidrex - Last post by Zevidrex
So I havent been around long enough to know any other survey worlds other than the frozen tundra one we have, but I'm just going to leave this here for people to see...
https://youtu.be/a4YxnwhQEfQ
I'd love to see the first world as a new permanent world. I think that would be interesting c:

Maybe some of the later worlds i can see being used in a temporary survey world Cheesy

 55 
 on: September 29, 2016, 11:08:58 am 
Started by Zevidrex - Last post by Zevidrex
Im sending falling entities from the overworld into the end while simultaneously causing an update to their movement, causing them to double when they appear on the other side. For reasons im still investigating NO falling objects are being sent into the end and I believe it is a bug.

 56 
 on: September 29, 2016, 03:43:29 am 
Started by SavanahMile - Last post by Intangir
ok this is fixed now

you should vote with your active actual name on the server btw, not the chat display name

 57 
 on: September 28, 2016, 02:59:21 pm 
Started by Zevidrex - Last post by Intangir
what are you even expecting to happen?

items normally would spawn around .. spawn i think, but the spawn region on the server is huge, they could be scattered anywhere in a 400 block radius


 58 
 on: September 27, 2016, 06:45:14 am 
Started by SavanahMile - Last post by Zevidrex
I ran into this bug too i was bummed out :/

 59 
 on: September 27, 2016, 06:44:39 am 
Started by Zevidrex - Last post by Zevidrex
So update time: i ran a few extra tests and tried to exploit some other bugs. Either intangir is hella good at bug fixing or the server is not running 1.10, as one of the bugs used in the duplicator glitch is also responsible for gravel and sand halfslab glitches. This however is not the most troubling bug. The most troubling one is about falling objects are actually deleted when moved into another dimension. Im not sure where this quirk is coming from but I'm pretty sure this is not an intended feature. Sure it means you cant set up a clever tnt portal trap but it also means minecarts might be deleted when moving from portal to portal. An application would be minecart chests moving from one place to the next. I believe this is a bug and as such the conversation will be moved to a new thread when i have a deeper understanding of the bug.

I would like to thank jonin for helping me out. I admit when I mess up but despite everything that happened I think you're a good person. I'd also like to thank Bobwasgoat and Usami for also helping me with the project. As of right now the machine is functional and will be left up. The new portal room will also be rennovated for general use sometime this week.
Have a great day
-Zev

 60 
 on: September 26, 2016, 04:33:16 pm 
Started by Zevidrex - Last post by SavanahMile
Might I add Jonin graciously went out into the world and found another end portal for Nohaxjustfloor aka Zev, since he stated he could not find any.

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